

Playing as a dinosaur is cool, but there are a couple of dinosaur-related control issues muddying the experience. Surprisingly, the latter Deathmatch variation isn’t as fun as the former. Gameplay is split between a couple of different match types, including a standard team Deathmatch pitting mercenaries against dinosaurs or, if you want, dinosaurs against dinosaurs. A group of mercenaries is sent to the island to contain the incident, or die trying.įirst off, Primal Carnage: Extinction is an exclusively multiplayer game, so if you’re the anti-social type that likes dinosaurs, you’ll need to jump online if you want to finally live your dream to stalk around the jungle as a T-Rex. As these things usually go, the experiments go awry and the dinosaurs overrun the island.

On a remote island, a corporation has a secret compound breeding dinosaurs. Primal Carnage: Extinction is based around a simple concept. Background music is forgettable and for as much detail is found in environments, there isn't much else going on to sell the setting. I really like that every dinosaur has its own roar. The roars of dinosaurs during matches can be scary if used right by your opponents and guns sound powerful. I also notice a couple of minor visual hiccups and some chugging frame rates in some matches.Īudio is, on the other hand, pretty good. Each has a distinct, yet bland and generic, look to them. This is especially true with the five mercenary classes. Some of it has to do with the texture work, which is flat in some places, though I also noticed a distinct lack of personality. Compared to the environments, characters look a bit blocky and somewhat dated. Don’t get me wrong, they look great, particularly the dinosaurs, though something felt completely "off" about the game’s look. I wasn’t as impressed with the dinosaurs and humans populating the matches. These jungles are dotted with huge concrete structures and other buildings, adding a sense of twisted history. Jungles are lush and offer loads of foliage for dinosaur and mercenary alike to hide. Of particular note are the environments, which manage to tell the island’s story even though there isn’t an explicit "Story Mode" to the game.

Visually, Primal Carnage: Extinction looks great. This was certainly true of my experiences with the game, though even with a great group of players, there are still enough rough edges to make it a "Maybe Play" rather than a "Must Play." A match is only as good as the types of players in it. True to the genre, Primal Carnage: Extinction is all about its community.
